Global Blockchain Gaming Market 2022-2027

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    GLOBAL BLOCKCHAIN GAMING MARKET

     

    INTRODUCTION

    Blockchain generates value in the form of distribution privacy. The item could then be shared with one another, traded on a virtual currency marketplace, or used in a different type of game surroundings. Cross-game interoperability is thought to be a huge opportunity to keep players engaged for long periods of time because it allows electronic money and in-game items to be included across multiple games.

     

    Furthermore, blockchain can validate the credibility of in-game entities or players, guaranteeing that fair regulations have always been followed.

    infographic: Blockchain Gaming Market, Blockchain Gaming Market Size, Blockchain Gaming Market Trends, Blockchain Gaming Market Forecast, Blockchain Gaming Market Risks, Blockchain Gaming Market Report, Blockchain Gaming Market Share

     

     

    Blockchain games are games generated with blockchain technology or positioned on the blockchain in such a way that not just one company is incorporated, however the entire cluster of system applications actually playing, possesses a copy of it.

     

    The use of cryptocurrencies for in-platform payment transactions, including the use of NFTs, are two components that differentiate blockchain gameplay. Players have total control over their cryptographic keys, account holders, and resources in a blockchain-based game.

     

    Those who also have complete control over having to interact with the show’s local indigenous micro-economies to exchange and encash assets as needed. In contrast, in a centralized game, all player items, collectibles, monetary system, and so on are documented on the game manufacturer’s directory and thus owned and owned by a centralized corporation. Assets such as in-game hardware, wearable tech, player skins, cards, and so on can be linked to NFTs on a blockchain-based game and preserved on the game’s decentralized system.

     

    GLOBAL BLOCKCHAIN GAMING MARKET DEVELOPMENTS AND INNOVATIONS

    S No Overview of Development Development Detailing Region of Development Possible Future Outcomes
    1  

    Binance Smart Chain and Animoca Brands launch $200M investment program for blockchain games

    Binance Smart Chain and Animoca Brands have joined forces to release a $200 million asset programme to support and incubate early crypto gaming startups. The primary objective is to significantly increase mainstream adoption of technology. GameFi (decentralised game finance) projects will be supported by the new investment programme. Blockchain games, such as those that use cryptocurrency or nonfungible tokens, are becoming increasingly popular (NFTs) Global This would enhance better Technological Controls

     

     

    GLOBAL BLOCKCHAIN GAMING MARKET DYNAMICS

     

    Sr. No. Timeline Company Updates
    1 December 2021 Solana Ventures Solana Ventures, creator of Solana blockchain ecosystem, partnered with Forte and Griffin gaming for developing game applications by investing $ 150 million funds in the global gaming market.
    2 December 2021 Zynga and Forte Zynga and Forte formed a strategic alliance to promote and pursue exciting opportunities in the blockchain games market, including leveraging Zynga’s intellectual property, brand and community to develop blockchain games that are fun and enduring.
    3 December 2021 SolChicks and Team Kungarna SolChicks signed a record-breaking deal with America-based professional e-sports heavyweight; Team Kungarna made the monumental move as the first blockchain-based play-to-earn (P2E) game to partner with a major league e-sports team to bring blockchain gaming to the traditional gamer market.
    4 November 2021 Mythical Games Mythical Games partnered with three game developers, Abstraction Games, Creative Mobile, and Cryptozoic Entertainment, marking its first developer partnerships for the Mythical Platform, a blockchain-based game economy system. Mythical will help fund the development of each of what it calls “play-to-earn” games.

     

    A blockchain is essentially a chain of database files on a network connection that is straightforward to most of its subscribers and anyone else. It cannot be altered or relocated. The framework is decentralized, which indicates that there really is no central authority having owned and dominating the game, and though users possess parts of it, such as digital assets and game products.

     

    The use of blockchains has purely changed dramatically in recent years, owing to the need for a new regime that really can address the problems already present inside the traditional paper money system to something totally truly innovative.

     

    To capitalize on the significant interest in crypto as well as NFTs, gaming companies in India have officially started investigating opportunities to integrate non-fungible tokens (NFTs) in electronic sports (eSports) and games, as well as developing new gameplay that will operate on blockchain systems.

     

    Blockchain gamification enables players to be compensated with digital currencies for their efforts, whereas NFTs are being used to buy digital goods and property investment. Axie Infinity, which now has millions of players globally, is an example of a major blockchain game.

     

    Infographic: Global Blockchain Gaming Market, Global Blockchain Gaming Market Size, Global Blockchain Gaming Market Trends,  Global Blockchain Gaming Market Forecast,  Global Blockchain Gaming Market Risks, Global Blockchain Gaming Market Report, Global Blockchain Gaming Market Share

     

    Due to the obvious increasing use of mobile handsets and low data rates, India may be the world’s biggest gaming market. With India having the world’s largest crypto user base. This is a great chance for India to take a lead inside the cryptocurrency space. In the last two to three years, blockchain technology solutions have grown in popularity for a broad range of business applications, including payments, exchanges, smart contracts, documentation, and identity management.

     

    Numerous start-ups had already entered the said market and begun constructing blockchain technological solutions, that included its incorporation into games and interactive.

     

    DappRadar, a dapp data analysis and discovery platform, announced  the closure of a $2.33 million seed round led by Blockchain.com Ventures and Angel Invest Berlin. The cash will be used for R&D and the addition of additional services to the company’s website, according to the company.

     

    DappRadar monitors over 2,500 dapp projects across a variety of blockchains, including ethereum, EOS, tron, and the loom network.

     

    Due to its listing criteria and user count, DappRadar’s startup attracted high-profile investors.

     

    Unlike some of our competitors, we have a public, tough stance on screening out what we consider ‘false’ or’manipulated’ traffic, such as bot traffic. Due to the variety of protocol styles and blockchain networks that Dapps often function on, data is difficult to track.

     

    Although traffic can be fairly erratic, DappRadar has experienced monthly traffic north of half a million users. Most traffic surges occur when new items, such as CryptoKitties, are launched.

     

    For NFTs to become widespread, Layer 2 solutions are required.

    Optimism, Arbitrum, Immutable X, and ZK Space are now the most popular NFT layer 2 solutions among consumers.

     

    DappRadar monitors user activity across a number of layer 2 blockchains. Users can use Dapp Ranking to find high-quality projects on various blockchains.

     

    The DappRadars NFT Explorer also allows users to check and trade NFTs.

     

    Non-fungible tokens have emerged as one of the most active segments of the cryptocurrency market.

     

    Ethereum (ETH) is the original smart contract platform, making it the obvious choice for most NFT users. NFTs, on the other hand, have gathered so much traction that the significant investments have caused congestion on the Ethereum layer 1 blockchain. As a result, transaction costs have risen dramatically.

     

     

    GLOBAL BLOCKCHAIN GAMING MARKET SEGMENTATION

    The Global Blockchain Gaming Market can be segmented into following categories for further analysis.

    By Technology

    • Private Platform
    • Public Platform
    • Hybrid Platform

     

    By Provider

    • Application
    • Middleware
    • Infrastructure

     

    By Construction

    • Collectible Games
    • Role Playing Games
    • Open World Games

     

    By Regional Classification

    • Asia Pacific Region – APAC
    • Middle East and Gulf Region
    • Africa Region
    • North America Region
    • Europe Region
    • Latin America and Caribbean Region

     

    GLOBAL BLOCKCHAIN GAMING MARKET RECENT ACQUISITION

     

    Eden Games has been acquired by blockchain gaming outfit Animoca Brands, the companies announced this week. The deal sees Animoca acquire 100% of Eden from Engine Gaming & Media, which originally acquired a majority stake in the studio in 2017, back when Engine was still called Millennial Esports.

     

    According to Animoca, Eden will work on both new blockchain-based racing games and existing Animoca games built around its REVV coin. A make-good for players who purchased NFT vehicles in Animoca’s F1 Delta Time game, which was shut down last month when Animoca lost the F1 licence, the new games will also be a part of the company’s NFT Race Pass programme.

     

    The Infogrames development team that had released V-Rally the year prior helped to launch Eden Games. Additionally, it made two Test Drive Unlimited games and contributed to the Need for Speed series with the Porsche Unleashed edition. It developed the racing game franchise Gear.Club more recently.

     

    RECENT  TECHNOLOGICAL TRENDS IN GLOBAL BLOCKCHAIN GAMING MARKET

     

    Sr. No. Timeline Company Updates
    1 January 2022 Netmarble South Korean online gaming giant Netmarble announced plans to launch about a dozen new games that use blockchain and metaverse technologies.
    2 January 2022 Tokens.com Tokens.com Corp. launched Hulk Labs, a new wholly-owned subsidiary focused on investing in Play-to-Earn revenue-generating gaming tokens and NFTs. Hulk Labs represents a new Web3 vertical for Tokens.com focused on the lucrative Play-to-Earn (P2E) sector. Alongside its crypto staking and Metaverse operations, Hulk Labs provides exposure to the gaming and NFT sectors for Tokens.com shareholders.
    3 December 2021 Jam City Jam City launched a new Blockchain Game Division, along with its first play-to-earn title and the pending sale of 10,000 accompanying characters built on non-fungible tokens.
    4 November 2021 Pocket Arena Samsung Mobile’s long-term game partner, Emoji Games, launched Pocket Arena, the mobile-first Play-to-Earn nonfungible token (NFT) games portal and platform that converges esports and metaverse.

     

    As even the business is expanding, new issues emerge. These issues did not even exist a couple of decades ago because the tournaments were not realistic.

     

    With virtual reality (VR) headsets and 5G stream processing functionality, these challenges must be resolved before they stymie the growth of the sector. The majority of these roadblocks are caused by inadequate of respect and accountability among both software developers and gamers. The games frequently include an economy.

     

    infographic: Blockchain Gaming Market, Blockchain Gaming Market Size, Blockchain Gaming Market Trends, Blockchain Gaming Market Forecast, Blockchain Gaming Market Risks, Blockchain Gaming Market Report, Blockchain Gaming Market Share

     

    The developers have complete control over the economy. Many industries which lacked personal responsibility have benefited from blockchain. The ability to generate a permissionless environment which enables unchanging transactions between different unknown people and over online platform is at the heart of this innovation. Through use of assets to accomplish operations is among the breakthroughs in the field games. Guns, props, surroundings, cars, planes, character types, and art are all required.

     

    Modern games rely on these scarce investments, which can be actually bought with actual money as an in-game acquisition or deserved as the game progressed through the game.

     

    The most well-known innovation is the NFT, which stands for Non-fungible tokens (NFTs) and represents unique attributes on the blockchain. An NFT might be an in-game component, a rare skin, artwork, or whatever else automated that cannot be replaced. The Ethereum blockchain contains the majority of NFTs, but it’s almost everyone cryptocurrencies are able to impose their possess versions of NFTs. NFTs are not only for videogames; they have a plethora of other applications.

     

    RECENT LAUNCH

    Mars4 has now released its first game demo for NFT holders to try out. The game is the first to model its in-game map using NASA data, giving players an unrivalled space trip.

     

    Mars4 is a 3D metaverse game that incorporates play-to-earn features into a PvE survival game.

    NFT Lands are available for users to own, explore, occupy, and earn passive revenue in the game, with more than half having already been sold.

     

    The Mars4 metaverse’s native token is MARS4.

     

    MARS4 can be used to buy in-game products, pay rent, and generate passive income.

     

    Many gamers are familiar with space-themed video games. Many amazing space-themed game dapps, such as Ertha, Moon, and Star Atlas, have been featured on DappRadar. They’re all different in terms of gameplay and selling aspects.

     

    However, this is the first game to have an in-game 3D map of Mars based on NASA data. Mars4 is a virtual Mars exploration play-to-earn game that immerses players in an immersive experience with stunning graphics and innovative gameplay.

     

    MARS4 is a 3D metaverse game that combines play-to-earn features with PvE survival gameplay. For a larger community of crypto investors, gamers, and space aficionados, the game aspires to establish an intriguing, engaging, and P2E-powered Mars Metaverse.

     

    The Mars4 team methodically built a three-pillar-driven mechanism to facilitate the in-game ecosystem in order to create a self-sustaining metaverse. The Mars Land NFT, the MARS4 token, and the P2E gameplay are the three foundations.

     

    The universe of Mars4 unfolds through a geographically accurate 3D virtual Mars produced using NASA and other space organisations’ data. Players can own, explore, colonise, and generate passive revenue on a total amount of NFT Lands.

     

    It’s important to note that passive income includes awards from the community pool, which is a revenue-sharing instrument. Landowners have the option of receiving a larger payout from the pool.

     

    GET Protocol, a leading NFT ticket provider, has partnered with Ethereum Layer 2 solution Immutable X to offer an NFT ticket secondary market. With the simple resale of gas-free, 100% carbon-neutral NFT tickets on-chain with seamless access to a FIAT onramp, GET expects that the protocol will be able to onboard the next billion people to web3 with ease.

     

    Ticketing firms and individuals, including rap musician Gucci Mane, Lewis Capaldi, and UK reggae group UB40, have distributed up to two million NFT tickets via the GET Protocol. The GET Protocol team investigated event industry pain issues in order to empower innovators, sports, and artists, from avoiding ticket scalping to confirming fan attendance and funding future events.

     

    More fascinating gaming dapps will join Harmony’s cost-effective and scalable blockchain ecosystem. These games span from business simulations to third-person shooters, giving Harmony users a greater assortment of gaming dapps.

     

     Ethereum (ETH) is the original smart contract platform, making it the obvious choice for most NFT users.

     

     NFTs, on the other hand, have gathered so much traction that the significant investments have caused congestion on the Ethereum layer 1 blockchain. As a result, transaction costs have risen dramatically.

     

    More intriguing gaming initiatives will join the Harmony (ONE) network.

     

    Crypto Arcade, Speed Star, and Rocket Monsters are three game dapps. Harmony’s successful gaming dapps continued to perform admirably.

     

    More fascinating gaming dapps will join Harmony’s ecosystem thanks to its cost-effective and scalable blockchain. These games span from business simulations to third-person shooters, giving Harmony users a greater variety of gaming dapps.

     

     Most NFT users choose Ethereum (ETH) since it is the original smart contract platform. NFTs, on the other hand, have attracted so much interest that the Ethereum layer 1 blockchain has been congested as a result of the significant investments. As a result, transaction fees increased dramatically.

     

    More innovative gaming projects will be added to the network by Harmony (ONE).

     

    Crypto Arcade, Speed Star, and Rocket Monsters are three of the game dapps that have been released. Harmony’s successful gaming dapps kept performing well.

     

    Some industry insiders feel that the recent cryptocurrency market crash will assist to weed out unqualified market players from the nascent business. This may also limit market speculation, allowing crypto users to concentrate on the long-term worth of projects.

     

    Harmony has achieved significant milestones in diversifying its ecological platform when it comes to developing a healthy blockchain environment. Crypto Arcade, Speed Star, and Rocket Monsters are the most recent game dapps to join Harmony.

     

    COMPETITIVE LANDSCAPE

    Blockchain and gaming have traditionally been known to be a perfect match. After all, block chain technology helps to solve several of the gaming industry’s legacy issues.

     

    Non-fungible tokens, for example, enable users to even own their in-game investments, removing the risk of finance theft. Those that might even port them among both games, opening up new revenue streams for the industry. Delegation of authority could aid relatively small developers in wresting direct authority from the handful of major playing games studios which currently dominate the space.

     

    Mythical Games are one of the leading developer and integrator of the blockchain based gaming requirements in the market. The Mythical Framework is a comprehensive system which allows developers and designers to create or integrate blockchain-based play-to-earn economic systems into one‘s game play, improving communication and decrypting business development and game designs by attempting to make blockchain available. It has been specified that a suitable platform can indeed be introduced to pre-existing playing economic systems or constructed into the construction of a new player from the bottom – up. The Mythical Platform, which appears to be able trades, payments, consumers, and blockchain stock control, is the enabling infrastructure of the peer-to-peer Consumer market.

     

    Sky Mavis is the parent company and authority involved in development and operation of the Axie Infinity platform which is a focused blockchain integration gaming platform. Axie Infinity is a playing multiverse full of magnificent creatures called Axies that participants can accumulate as pets.

     

    Players are looking to battle, breed, gather, raise, and construct monarchies for their Axies. The multiverse has a player-owned economic system in which players can genuinely own, buy, sell, and exchange assets earned through into skilled multiplayer and ability to contribute to the ecological system.

     

    Third-party developers can quickly connect all art assets and Axie genetic data, allowing community programmers to build their own techniques and perspectives in the Axie Infinity universe. Despite being in early access. The capacity to have complicated player-owned economic systems and remuneration participants who can reach sophisticated levels of ability is a main distinction among both Axie and a conventional game.

     

    COMPANIES PROFILED

    Sl no Topic
    1 Market Segmentation
    2 Scope of the report
    3 Abbreviations
    4 Research Methodology
    5 Executive Summary
    6 Introduction
    7 Insights from Industry stakeholders
    8 Cost breakdown of Product by sub-components and average profit margin
    9 Disruptive innovation in the Industry
    10 Technology trends in the Industry
    11 Consumer trends in the industry
    12 Recent Production Milestones
    13 Component Manufacturing in US, EU and China
    14 COVID-19 impact on overall market
    15 COVID-19 impact on Production of components
    16 COVID-19 impact on Point of sale
    17 Market Segmentation, Dynamics and Forecast by Geography, 2022-2027
    18 Market Segmentation, Dynamics and Forecast by Product Type, 2022-2027
    19 Market Segmentation, Dynamics and Forecast by Application, 2022-2027
    20 Market Segmentation, Dynamics and Forecast by End use, 2022-2027
    21 Product installation rate by OEM, 2022
    22 Incline/Decline in Average B-2-B selling price in past 5 years
    23 Competition from substitute products
    24 Gross margin and average profitability of suppliers
    25 New product development in past 12 months
    26 M&A in past 12 months
    27 Growth strategy of leading players
    28 Market share of vendors, 2022
    29 Company Profiles
    30 Unmet needs and opportunity for new suppliers
    31 Conclusion
    32 Appendix

     

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