Global Handheld Gaming Console Market 2023-2030
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Global Handheld Gaming Console Market 2023-2030

Last Updated:  Apr 25, 2025 | Study Period: 2023-2030

GLOBAL HANDHELD GAMING CONSOLE MARKET

 

INTRODUCTION

 

The majority of handheld gaming consoles come with a built-in screen, controls, and a selection of games that can be played without the use of extra hardware or software. They are standalone devices.

 

With well-known products like the Nintendo Switch, Sony PlayStation Portable (PSP), and Nvidia Shield Portable, Nintendo, Sony, and Nvidia are significant players in the market for handheld gaming consoles. With advancements in processor speed, graphics, and networking, handheld gaming systems have undergone substantial development throughout time.

 

Without a console or PC, gamers who wish to play video games on the go can do so with handheld gaming consoles. Many well-known games and franchises are only available on handheld gaming consoles, making them a portable and practical method to enjoy video games.

 

With continual developments in technology and game creation fueling demand for new and improved portable gaming devices, the handheld gaming console market is anticipated to remain a key segment as the gaming industry expands and changes.

 

GLOBAL HANDHELD GAMING CONSOLE MARKET SIZE AND FORECAST

 

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The Global Handheld Gaming Console Market accounted for $XX Billion in 2022 and is anticipated to reach $XX Billion by 2030, registering a CAGR of XX% from 2023 to 2030.

 

NEW PRODUCT LAUNCH

Sony is working on a new portable gaming system. The device is speculatively known as the Q Lite, although no official name has yet been revealed. Sony will now be back in the market for handheld consoles after leaving it behind when the PlayStation Vita was discontinued.

 

The Q Lite is being created to interact with PlayStation's Remote Play function, enabling users to remotely control their PlayStation consoles and stream content from them. It will serve as an add-on to the PS5 rather than a standalone game system. Sony doesn't intend to sell the Q Lite as a cloud streaming device either.

 

The Ryzen Z1 Extreme and Z1 APUs from AMD, which are based on the Zen 4 core architecture, have officially gone on sale.

 

Two powerful processors in the Ryzen Z1 Series—the Ryzen Z1 and Ryzen Z1 Extreme—offer competitive gaming experiences, unmatched battery life, and AMD RDNA 3 architecture-based graphics. With the Asus ROG Ally, a high-end handheld PC console with up to a Ryzen Z1 Extreme processor, AMD and Asus will introduce the first Ryzen Z1 Series gadget.

 

COMPANY PROFILE

  • Microsoft Corporation
  • Nintendo Co., Ltd
  • Sony Corporation
  • Nvidia Corporation
  • Mad Catz Interactive, Inc
  • Atari SA
  • Sega Games Co., Ltd
  • NEC Corporation
  • Mattel Inc
  • VTech
  • Bit Corporation
  • Valve Corp
  • Playjam
  • OUYA Inc
  • Dell Technologies Inc
  • Razer Inc

 

THIS REPORT WILL ANSWER THE FOLLOWING QUESTIONS

  1. How many Handheld Gaming consoles are manufactured per annum globally? Who are the sub-component suppliers in different regions?
  2. Cost Breakup of a Global Handheld Gaming Console and key vendor selection criteria
  3. Where is the Handheld Gaming Console manufactured? What is the average margin per unit?
  4. Market share of Global Handheld Gaming Console market manufacturers and their upcoming products
  5. The cost advantage for OEMs who manufacture Global Handheld Gaming Console in-house
  6. key predictions for the next 5 years in the Global Handheld Gaming Console market
  7. Average B-2-B Handheld Gaming Console market price in all segments
  8. Latest trends in the Handheld Gaming Console market, by every market segment
  9. The market size (both volume and value) of the Handheld Gaming Console market in 2023-2030 and every year in between?
  10. Production breakup of the Handheld Gaming Console market, by suppliers and their OEM relationship

 

Sl noTopic
1Market Segmentation
2Scope of the report
3Abbreviations
4Research Methodology
5Executive Summary
6Introduction
7Insights from Industry stakeholders
8Cost breakdown of Product by sub-components and average profit margin
9Disruptive innovation in the Industry
10Technology trends in the Industry
11Consumer trends in the industry
12Recent Production Milestones
13Component Manufacturing in US, EU and China
14COVID-19 impact on overall market
15COVID-19 impact on Production of components
16COVID-19 impact on Point of sale
17Market Segmentation, Dynamics and Forecast by Geography, 2023-2030
18Market Segmentation, Dynamics and Forecast by Product Type, 2023-2030
19Market Segmentation, Dynamics and Forecast by Application, 2023-2030
20Market Segmentation, Dynamics and Forecast by End use, 2023-2030
21Product installation rate by OEM, 2023
22Incline/Decline in Average B-2-B selling price in past 5 years
23Competition from substitute products
24Gross margin and average profitability of suppliers
25New product development in past 12 months
26M&A in past 12 months
27Growth strategy of leading players
28Market share of vendors, 2023
29Company Profiles
30Unmet needs and opportunity for new suppliers
31Conclusion
32Appendix