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Last Updated: Apr 25, 2025 | Study Period: 2022-2030
The manufacture, selling, import/export, and playing of video games all fall within the broad category of the Malaysian video gaming business. The video games market in Malaysia has grown quickly and is now one of the biggest in Southeast Asia thanks to support from governments like the Malaysian Digital Economy Corporation (MDEC).
It is believed that the gaming sector will be among the first to benefit from the new paradigm shift. This change will be anchored by a future in which Southeast Asia establishes itself as a global hub for the games sector, elevating the entire ecosystem, including the businesses that support creativity and digital content.
The first and only Sony Interactive Entertainment Worldwide Studios in the ASEAN region are located in Malaysia. Known as Malaysia Studio for Southeast Asia, this studio provided technical support for a few video games. Within the next several years, Malaysia is anticipated to grow to be one of Asia's top gaming markets.
The Title NameMalaysia Gaming Market accounted for $XX Billion in 2021 and is anticipated to reach $XX Billion by 2030, registering a CAGR of XX% from 2022 to 2030.
The debut of Soulbond is a significant turning point for Malaysia's gaming sector.With the release of Soulbond: Rebels Arise, Malaysia's first blockchain-driven massively multiplayer role-playing game using non-fungible tokens, the country's gaming sector has made significant progress (NFT).
Many Malaysians are likely ignorant of the historic significance of the launch for the country's gaming sector, particularly in terms of game development since it is the first game of its sort to be wholly produced in Malaysia. People's scepticism that a Malaysian company could genuinely produce quality video games was mentioned as one of the hardest hurdles the company encountered as a Malaysian game developer.
Sl no | Topic |
1 | Market Segmentation |
2 | Scope of the report |
3 | Abbreviations |
4 | Research Methodology |
5 | Executive Summary |
6 | Introduction |
7 | Insights from Industry stakeholders |
8 | Cost breakdown of Product by sub-components and average profit margin |
9 | Disruptive innovation in the Industry |
10 | Technology trends in the Industry |
11 | Consumer trends in the industry |
12 | Recent Production Milestones |
13 | Component Manufacturing in US, EU and China |
14 | COVID-19 impact on overall market |
15 | COVID-19 impact on Production of components |
16 | COVID-19 impact on Point of sale |
17 | Market Segmentation, Dynamics and Forecast by Geography, 2022-2030 |
18 | Market Segmentation, Dynamics and Forecast by Product Type, 2022-2030 |
19 | Market Segmentation, Dynamics and Forecast by Application, 2022-2030 |
20 | Market Segmentation, Dynamics and Forecast by End use, 2022-2030 |
21 | Product installation rate by OEM, 2022 |
22 | Incline/Decline in Average B-2-B selling price in past 5 years |
23 | Competition from substitute products |
24 | Gross margin and average profitability of suppliers |
25 | New product development in past 12 months |
26 | M&A in past 12 months |
27 | Growth strategy of leading players |
28 | Market share of vendors, 2022 |
29 | Company Profiles |
30 | Unmet needs and opportunity for new suppliers |
31 | Conclusion |
32 | Appendix |