US Gaming Market 2022-2030
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US Gaming Market 2022-2030

Last Updated:  Apr 25, 2025 | Study Period: 2022-2030

US GAMING MARKET

 

INTRODUCTION

The gaming sector significantly contributes to the U.S. economy by giving Americans secure employment and bringing in billions of dollars in tax income.

Infographics-US Gaming Market , US Gaming Market Size, US Gaming Market Trends, US Gaming Market Forecast, US Gaming Market Risks, US Gaming Market Report, US Gaming Market Share

 

One of the fastest expanding entertainment sectors in the US is gaming. The United States is currently a significant player in the worldwide gaming business and is regarded by some as the birthplace of gaming,

 

thanks to the arcade game craze of the 1960s and the arrival of the first personal computers and home gaming consoles in the 1970s. Mobile gaming is one of the gaming businesses that is being constantly watched because of its potential and recent growth patterns. 

 

US GAMING MARKET SIZE AND FORECAST

 

The US Gaming Market accounted for $XX Billion in 2021 and is anticipated to reach $XX Billion by 2030, registering a CAGR of XX% from 2022 to 2030.

 

MARKET DYNAMICS

After agreeing to an agreement with online casino challenger brand PlayStar, Light & Wonder, Inc. has increased its footprint in the United States.

 

On the first day of its eagerly anticipated New Jersey launch, the recently launched PlayStar online casino will have access to a large selection of the studio's games that are currently on the market via Light & Wonder's OpenGaming aggregation platform.

 

Players in New Jersey will have access to a variety of new games in the coming months in addition to market leaders including 88 Fortunes, Hypernova Megaways, and 100x Ra. These include Outlaw Ways Fecta, Ultimate Fire Link, and Hurricane Horse Coin Combo.

 

The future's payment platform, Nuvei Corporation, and GAN Limited declare they have joined forces in a strategic agreement that will give gaming operators access to Nuvei's whole line of payment solutions via an integration with GAN's gaming platform software-as-a-service.

 

The relationship was established after the earlier opening of the regulated gaming market in Ontario, and it is currently being expanded to support operators in the United States and Canada.

 

Using its industry-leading cashier technology, players may request rapid payouts and make instant deposits. Along with cards, this also comprises a variety of regional and non-traditional payment options including Interac and digital wallets.

 

COMPANY PROFILE

 

THIS REPORT WILL ANSWER FOLLOWING QUESTIONS

  1. What is the average cost perUS Gaming Marketright now and how will it change in the next 5-6 years?
  2. Average cost to set up aGaming Marketin the US?
  3. How manyUS Gaming Marketsare manufactured per annum globally? Who are the sub-component suppliers in different regions?
  4. What is happening in the overall public, globally?
  5. Cost breakup of aUS Gaming Marketand key vendor selection criteria
  6. Where is theUS Gaming Market manufactured? What is the average margin per equipment?
  7. Market share ofUS Gaming Marketmanufacturers and their upcoming products
  8. The most important plannedUS Gaming Marketin next 2 years
  9. Details on network of majorUS Gaming Marketand pricing plans
  10. Cost advantage for OEMs who manufactureUS Gaming Marketin-house
  11. 5 key predictions for next 5 years inUS Gaming Market
  12. Average B-2-BUS Gaming Marketprice in all segments
  13. Latest trends inUS Gaming Market, by every market segment
  14. The market size (both volume and value) ofUS Gaming Marketin 2022-2030 and every year in between?
  15. Global production breakup ofUS Gaming Market, by suppliers and their OEM relationship

 

 

 

 

Sl noTopic
1Market Segmentation
2Scope of the report
3Abbreviations
4Research Methodology
5Executive Summary
6Introduction
7Insights from Industry stakeholders
8Cost breakdown of Product by sub-components and average profit margin
9Disruptive innovation in the Industry
10Technology trends in the Industry
11Consumer trends in the industry
12Recent Production Milestones
13Component Manufacturing in US, EU and China
14COVID-19 impact on overall market
15COVID-19 impact on Production of components
16COVID-19 impact on Point of sale
17Market Segmentation, Dynamics and Forecast by Geography, 2022-2030
18Market Segmentation, Dynamics and Forecast by Product Type, 2022-2030
19Market Segmentation, Dynamics and Forecast by Application, 2022-2030
20Market Segmentation, Dynamics and Forecast by End use, 2022-2030
21Product installation rate by OEM, 2022
22Incline/Decline in Average B-2-B selling price in past 5 years
23Competition from substitute products
24Gross margin and average profitability of suppliers
25New product development in past 12 months
26M&A in past 12 months
27Growth strategy of leading players
28Market share of vendors, 2022
29Company Profiles
30Unmet needs and opportunity for new suppliers
31Conclusion
32Appendix