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A fisheye lens is an extremely wide-angle lens with significant optical distortion designed to provide a broad, hemispherical, or panoramic view. [4][5]: 145 More than any rectilinear lens, fisheye lenses may produce exceptionally wide angles of vision.
Fisheye lenses employ a particular mapping technique called “distortion” (for instance, equisolid angle, see below), which gives images a distinctive convex non-rectilinear look rather than straight lines of perspective (rectilinear images).
Fisheye lenses can be used for a variety of other things, including re-projecting images that were initially captured using a fisheye lens or developed using computer-generated graphics onto hemispherical screens.
The Global Fisheye Lens market accounted for $XX Billion in 2022 and is anticipated to reach $XX Billion by 2030, registering a CAGR of XX% from 2023 to 2030.
Canon has launched a new dual fisheye lens that can record 3D virtual reality stills and videos. The lens will be a component of a new virtual reality (VR) video production system from Canon called the EOS VR System.
The device also comes with two computer software programmes in addition to the lens. The twin eye fisheye lens, which has an extremely odd appearance, is the main draw of Canon’s latest endeavour.
It has two side-by-side mounted fisheye lenses. In order to match the human interpupillary distance and create comfortable parallax for VR and AR, the camera manufacturer claims that the two lenses are spaced apart by 60 mm, or 24 inches.
The lens is primarily made for Canon’s just-released EOS R5 camera, which is capable of 8K video capture. Canon states that when used with the EOS R5 mirrorless camera, the lens enables users to fully utilise the 8K recording capabilities of the camera to create immersive, ultra-high quality video.
Additionally, according to the camera manufacturer, an unique lens coating was utilised to facilitate shooting in backlit environments.
Light beams penetrate each of the RF5.2 mm f/2.8L Dual Fisheye lens’ ‘eyes,” according to Canon, and are then photographed by a single CMOS image sensor.
As a result, it is no longer necessary to align and sync camera locations prior to the shot or to stitch photos together in post-production, which are both components of the typical VR production workflow. The users can then choose to transcode their videos at that point.